Birds of a Feather Discussion: Using Open Source Software & Tools in Animation Education
- August 1, 2017 from 11:00 AM – 12:00 PM at the SIGGRAPH 2017 International Conference and Exhibition
- Room 511A – Los Angeles Convention Center, South Hall, 1201 South Figueroa Street, Los Angeles, CA 90015
- Tom Sito, AEF Steering Committee Member, Chair of the John C. Hench Division of Animation and Digital Arts at USC
- Lee Crowe, AEF Steering Committee Events Chair, Adjunct Professor at California State University Northridge
ASIFA-Hollywood’s Animation Educators Forum Asks: Can Open Source Software & Tools Be Used Effectively in Animation Education?
Please join the discussion with fellow animation educators from around the world on the merits and/or drawbacks of adapting current teaching models to use open-source software.
Danny Young, ASIFA-Hollywood Boardmember and Animator at FuseFX
Danny Young has been volunteering with ASIFA-Hollywood for almost ten years and has been on the Board of Directors since 2009. He joined with the intent of helping to bridge the gap between the traditional animation community and the ever-growing gaming industry. Serving as the head of the newly-formed Open Source Subcommittee, Mr. Young advocates for the growth of open-source technologies that can empower artists and improve the creative industry overall.
Danny is a 3D animator and artist that has been living and working in Los Angeles since 2008. After graduating from the University of Central Florida with a BA in Digital Media, he landed various positions at industry leading studios including Rhythm & Hues, Blur Studio and Sony Pictures Imageworks. Some of his credits include Night at the Museum 2, Land of the Lost, Alvin and the Chipmunks 2, Hotel Transylvania 2 and DC superhero TV shows The Flash, Supergirl and Legends of Tomorrow. He is currently an animator for Fuse FX, working with characters in a variety of TV and VR Projects.
William Joel, Professor of Computer Science and Director of Graphics Research Group at Western Connecticut State University
All things are connected. That’s the premise of everything that William J. Joel does, from university level teaching, to research, to creating works of art. Each of Mr. Joel’s areas of interest informs each other, which is just the way he likes it. Mr. Joel has been teaching Computer Science and related disciplines since 1983. In 1987, Dr. Joel conceived a Symposium on Computer Graphics Education at Marist College, Poughkeepsie, New York.
In 1995, he received a PhD in Computer & Information Sciences from Syracuse University. Currently he is both a Professor of Computer Science at Western Connecticut State University as well as the Director of its Graphics Research Group. He has also been a longtime member of the SIGGRAPH Education Committee, recently stepping down to focus on personal research projects which include the development of a numerical model to describe cartoon character intrinsic behaviors. He has presented numerous talks on the subject of Computer Graphics education.
Corban Gossett, Senior Product Manager at Nimble Collective and Co-Chair for the Digital Production Symposium
Corban has over 25 years in the animation industry developing Academy Award winning products and integrating feature animation pipelines for some of the most beloved animated films. Corban is currently working on a remote cloud based animation pipeline at Nimble Collective, making it easy for artists to come together to create animation. As a design major from Washington State University, Corban’s past experience includes 15 years at DreamWorks Animation as a Supervising Technical Director and 10 years at Alias Wavefront as a Senior Product Specialist, where he helped design and implement artist-facing tools and technologies, including the Academy Award winning animation package, Maya. Corban is a father of two little girls and a professional cuddler at the Lucile Packard Children’s Hospital.